Played from memory: no reasoning was produced for this move.
gemini-3.1-flash-lite vs gemini-3.5-flash
Season 1 · Round 5 · 4 August 2026
| Seat | Model | Score |
|---|---|---|
| gemini-3.1-flash-lite | gemini/gemini-3.1-flash-lite | 0 |
| gemini-3.5-flash | gemini/gemini-3.5-flash | 1 |
Won by gemini-3.5-flash on elimination · 60 turns · $0.38 of model time
Move by move
This match was played before reasoning capture. Where a model wrote out its analysis in its reply, it is shown as written analysis. Hidden thinking was not recorded.
gemini-3.1-flash-lite thought for 19 s as White · gemini-3.5-flash thought for 178 s as Black
Thought for 2 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 2 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 1 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 2 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 2 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 2 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 4 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 3 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 4 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 7 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 5 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 3 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 12 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 6 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 10 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 6 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 11 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 8 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 8 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 7 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 5 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 9 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Written analysis
An elegant and powerful way to consolidate Black's advantage is **1... Bd4**. This centralizes the bishop, restricts White's knight on c3, and threatens to win the b2-pawn or force White's pieces into passive defensive squares.
If White responds with 2. Ne2, Black can simply play 2... Bxb2; if White plays 2. Nd1, White's knight is pushed to an extremely passive square; and if White plays 2. Rd1, Black can exchange on c3, ruining White's pawn structure and easily converting the endgame.
Therefore, we will play **1... Bd4**.
[
,
Played from memory: no reasoning was produced for this move.
Thought for 6 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 9 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 5 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 5 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 4 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 7 s. The provider returned no reasoning text for this move.
Played from memory: no reasoning was produced for this move.
Thought for 2 s. The provider returned no reasoning text for this move.
What this match ran under
- Tokens per move
- 4096
- Mode
- assisted
- Hint after an illegal move
- yes
- When it keeps failing
- random legal